Game design essentials

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English
Description
An easy-to-follow primer on the fundamentals of digital game design

The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing.

Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals

With Game Design Essentials , you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.

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ISBN:
9781118159279
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Grouped Work ID716cc461-0966-db6f-ab72-7def7860bea2
Grouping Titlegame design essentials
Grouping Authormitchell briar lee
Grouping Categorybook
Last Grouping Update2019-12-03 01:56:22AM
Last Indexed2019-12-04 04:17:40AM

Solr Details

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authorMitchell, Briar Lee.
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author_displayMitchell, Briar Lee
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display_descriptionA guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
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local_callnumber_bemis794.81 MITCHELL
local_time_since_added_bemisYear
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owning_location_bemisBemis Public Library
primary_isbn9781118159279
publishDate2012
record_details
Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical Description
ProQuest Ebook Central (Western):EBC818112eBookeBook1st ed.EnglishJohn Wiley & Sons, 2012.xxiv, 296 p. : col. ill.
ils:.b58899650BookBooksEnglishWiley ;2012.xxiv, 296 pages : illustrations ; 23 cm.
Ebrary (CCU):EBC818112eBookeBook1st ed.EnglishJohn Wiley & Sons, 2012.xxiv, 296 p. : col. ill.
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Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
ils:.b58899650.i123514496On ShelfOn Shelffalsetruetruefalsefalsetrue5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
seriesSerious skills
series_with_volumeSerious skills|
subject_facetComputer games -- Design
Electronic books
Video games -- Design
title_displayGame design essentials
title_fullGame design essentials / Briar Lee Mitchell
Game design essentials [electronic resource] / Briar Lee Mitchell
title_shortGame design essentials
topic_facetComputer games
Design
Video games