Game design essentials
(Book)
Author:
Series:
Published:
Indianapolis, In. : Chichester : Wiley ;, 2012.
Physical Desc:
xxiv, 296 pages : illustrations ; 23 cm.
Status:
Description
A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
Copies
Location
Call Number
Status
Last Check-In
Bemis Lower Level
794.81 MITCHELL
Due May 14, 2024
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Subjects
LC Subjects
More Details
Format:
Book
Language:
English
ISBN:
9781118159279 (pbk.), 1118159276 (pbk.)
Notes
Description
A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
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Citations
APA Citation (style guide)
Mitchell, B. L. (2012). Game design essentials. Indianapolis, In. : Chichester, Wiley.
Chicago / Turabian - Author Date Citation (style guide)Mitchell, Briar Lee. 2012. Game Design Essentials. Indianapolis, In. : Chichester, Wiley.
Chicago / Turabian - Humanities Citation (style guide)Mitchell, Briar Lee, Game Design Essentials. Indianapolis, In. : Chichester, Wiley, 2012.
MLA Citation (style guide)Mitchell, Briar Lee. Game Design Essentials. Indianapolis, In. : Chichester, Wiley, 2012.
Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
5b0402e8-ecea-9397-1e2d-134d9c55b7da
Record Information
Last Sierra Extract Time | Apr 20, 2024 06:10:29 AM |
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Last File Modification Time | Apr 20, 2024 06:14:13 AM |
Last Grouped Work Modification Time | Apr 20, 2024 06:10:38 AM |
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