Game design essentials
(Book)

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Published:
Indianapolis, In. : Chichester : Wiley ;, 2012.
Physical Desc:
xxiv, 296 pages : illustrations ; 23 cm.
Status:
Description

A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.

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Bemis Lower Level
794.81 MITCHELL
Due May 14, 2024
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Format:
Book
Language:
English
ISBN:
9781118159279 (pbk.), 1118159276 (pbk.)

Notes

Description
A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
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Citations
APA Citation (style guide)

Mitchell, B. L. (2012). Game design essentials. Indianapolis, In. : Chichester, Wiley.

Chicago / Turabian - Author Date Citation (style guide)

Mitchell, Briar Lee. 2012. Game Design Essentials. Indianapolis, In. : Chichester, Wiley.

Chicago / Turabian - Humanities Citation (style guide)

Mitchell, Briar Lee, Game Design Essentials. Indianapolis, In. : Chichester, Wiley, 2012.

MLA Citation (style guide)

Mitchell, Briar Lee. Game Design Essentials. Indianapolis, In. : Chichester, Wiley, 2012.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Grouped Work ID:
5b0402e8-ecea-9397-1e2d-134d9c55b7da
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Record Information

Last Sierra Extract TimeApr 20, 2024 06:10:29 AM
Last File Modification TimeApr 20, 2024 06:14:13 AM
Last Grouped Work Modification TimeApr 20, 2024 06:10:38 AM

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